

Like its predecessor, it did not sell well, even though it received. Story changes were made when Electronic Arts (who owned the System Shock franchise rights at that time) signed on as publisher. It was originally designed as a standalone title (Junction Point) with no relation to the previous game. The game was released on 11th of August, 1999. This is a must download mod for any fan of one of the greatest PC games ever made. System Shock 2 is the sequel to System Shock. If you're a talented artist or modeler, please visit the SHTUP development forum (hosting courtesy of Freylia.Net). Do not use both SHTUP_beta6 and SHTUP-ND_beta1 at the same time.
SYSTEM SHOCK 2 GOD MODE INSTALL
If you've patched your install with a recent version of SS2Tool, or are using the GOG or Steam releases, you should use SHTUP-ND. You should only use SHTUP (beta 6) version if you're using the original retail version of the SS2. You should also consider using the Shock Community Patch (downloadable in the same topic) together with SHTUP - the tweaks really make the new textures shine.

Latest version: SHTUP-ND (NewDark) Beta1 (load with the modmanager, available after patching up with SS2tool). Simply put, our goal is to make SS2 look like a higher-res version of itself. All of this is to be done while sticking as closely as possible to the original art style. A secondary objective of the mod is to correct all other graphical glitches, such as typos, continuity errors, texture alignment errors, and so on. SHTUP (System Shock 2 Texture Upgrade Project) is a mod for System Shock 2 which aims to increase the resolution of all the common (and quite a few of the not-so-common) object textures.
